Thursday, January 14, 2010
BW illust/doodle
Group shot by =Waterdroplet-s on deviantART
The 3D CG I made and used in this illust:
(I finally figured out how to render the wireframe by doing Effect>>Cel Renderer (Outline, Edge)at Render Setting. I can't believe that it took this long to figure out such thing)
What I did differently this time was to draw more than one character in one BW drawing, and use a different rendering method for 3D CG.
I used to render in Cinema 4D and pasted it or traced it in another software. This time, I rendered using IllustStudio/Comic Studio since I finally found out that exporting Cinema 4D files in Wavefront format produced .obj format files, and that could be incorporated into those 2D CG drawing softwares.
It's been a year since I had Comic Studio Ex 4, and ugh... it took me more than a year to figure out wireframe render.
I used a camera's lens effect to change the shape of 3D CG render to have a movement in illustration.
Cinema 4D R11 studio
Comic Studio Ex 4
IllustStudio 1.1.0 (since I didn't have Comic Studio in another computer)
~ a week
Labels:
3D CG,
Adobe Photoshop,
Cinema 4D,
Comic Studio,
doodle,
ILLUSTRATION,
illustStudio
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